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Some of our learning games and some that don't teach you anything!

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Blow Motion
This DESQ demo started as a beer-fuelled conversation down the pub, where a challenge was set to make a physics-based game engine and game less than 16k in size. Blow Motion was born, though things have moved on since its inception - the 16k limit was forgotten [thank goodness] and the game now has animation and sound effects that it wouldn't have had if we'd stuck to the nerdy rules.

The aim of the game is to guide your ball through increasingly difficult maze levels and obstacles, controlling the speed and direction with your virtual fan. A bit trickier than most of the games here... Enjoy!