What’s it about?
Video games are popular all over the world. A really successful video game, such as Tomb Raider, FIFA 2004 or Colin McRae Rally can sell millions of copies. If you have ever wondered what goes into making a video game, or fancy a go yourself, then this zone will give you a really good overview of the whole industry.
Key points:
- It’s a multimillion pound industry
- Where do the ideas for games come from?
- The concept of genres and an overview to the main types
- An introduction to the team that makes up a development company
- An introduction to the process - storyboards, planning and level design
- Post production and product marketing
- How developers (third party licensees)/publishers/console developers differ and work together
- Game testing as a route into the industry
- Games developers are located all over the UK, not just in London
- The mechanics - or interactive types - actions
How do I find each section?
Tutorial - Talk to the journalist.
Quiz - Click on the rotating magazine.
Game - Click the plasma screen to launch.
Curriculum mapping
| SLIr/E3.6 |
Respond to a range of questions about familiar topics. |
| Rt/E3.1 |
Trace and understand the main events of chronological, continuous descriptive and explanatory texts of more than one paragraph. |
| Rt/E3.8 |
Obtain specific information through detailed reading. |
| Rt/E3.9 |
Relate an image to print and use it to obtain meaning. |
| Ws/E3.3 |
Use punctuation correctly (e.g., capital letters, full stops, question marks, exclamation marks). |
| Rw/E3.1 |
Recognise and understand relevant specialist key words. |
| SLIr/L1.6 |
Respond to questions on a range of topics. |
| Rt/L1.4 |
Use organisational and structural features to locate information (e.g., contents, index, menus, subheadings and paragraphs). |
| Ws/L1.3 |
Punctuate sentences correctly, and use punctuation so that meaning is clear. |
| N1/E3.1 |
Count, read, write, order and compare numbers up to 1000. |